The Worms in the World

"We need Lantern or Moth to suppress this curse. Otherwise, it will not keep us from our goal, but it may trouble us later."

- In-game text

 is an Obstacle appearing during Expeditions. Its Aspect is Curse.

Defeating
"Here is a place where the world's skin yellowed with fever. Lantern or Moth might protect us. Nothing else will."

- (when confronting the obstacle)

As told by the description, Followers with or  aspects can defeat this Obstacle with a probability depending on the aspect magnitude.

We call upon the Sun-in-Rags...
 * 1 < < 5: ... which is distant. We need Lantern to end the Curse, but the Sun-in-Rags can lend us only a little. 30% chance of success.
 * 5 <= < 10: ... which is not as it was. The Sun-in-Rags, that weary chilly power, can lend us Lantern. It will conclude this curse... probably. 70% chance of success.
 * 10 <= : ... which burns still. The Sun-in-Rags lends Lantern-light. It will almost certainly end this Curse here. 90% chance of success.

We call upon the Laughingthrush...
 * 1 < < 5: ... who tells her tale to the willing and the unwilling. The Laughingthrush is a Moth-power, and is not reliable. Perhaps she will protect us. 30% chance of success.
 * 5 <= < 10: ... who cannot be stayed. The Hour called the Laughingthrush may be implored to carry this Curse away. We will probably be safe. 70% chance of success.
 * 10 <= : ... who cannot be exhausted. We are almost certainly strong enough in Moth to be secure against the Curse. 90% chance of success.

Success
"Our power is stronger than the power that was here. The Curse won't touch us."

- The Curse Shrivels (After success)

Dispelling the Curse will remove the Obstacle and continue the expedition.

Failure
"There is a price to be paid when one trespasses in a place like this. Some day soon, the curse will tighten around us."

- The Curse Clings (after failure)

Failing to dispel the Curse will trigger the Something's Come Back With Us action. The Obstacle will however be removed.