Foe's Wound

Striking
Employing a Weapon and/or Lore may produce a Foe's Wound if the Foe is present.

Ligeian Presence
A Ligeian Distraction against the Foe will deal a Foe's Wound.

Associate's Defence
An Associate defending against the Foe's attack may be killed (30% chance). This produces a Foe's Wound and Grief.

Remediation
will decay given enough time (twelve hundred seconds). Unlike Pursuer's Wound, Foe's Wound does not get purged by departure.

Reckoning

 * Accumulating 7 Foe's Wounds produces A Trophy of My Foe, which ends reckoner pursuit and can be Employed to win the game.
 * Accumulating 6 is required for "something unexpected."