Category:Obstacles

Obstacles are trials which your followers meet when exploring vaults. They must overcome all of the obstacles of any given vault to obtain its rewards.

Most locations contain multiple obstacles, each of which can be passed successfully by sending followers or summons with a relevant aspect. Obstacles will require your choice of one of the two (or, in one case, three) listed principles. It seems the game prefers one of the principles over the other(s) when equal amounts of each are present, but there is no mechanical benefit to using any specific aspect for any given obstacle. No matter what intensity of a principle, or combination of principles, is raised, there is always a chance of failure.

Obstacles come in four flavors - Perils, Guardians, Seals, and Curses, encountered in that order. Most of them can be overcome by a single aspect- for Perils,  for Guardians,  for Seals, and  for Curses. This is not a hard and fast rule - obstacles like Soucouyants and The Worms in the World don't hold up to this. While the game's code can handle any number of obstacles (including having the player face the same obstacle multiple times), no vault contains more than one obstacle of any given category.