Dawn

Dawn is an Opportunity in The Exile legacy.

Acquisition

 * Reconnoitre in some Places of Residence
 * Visit a Misty Nook with a Pentiment (consumes the Misty Nook)

and
These Aspects make Dawn useful in some Operations and Capers. Because of its short lifespan, this is only likely to be useful opportunistically: to free up another card that would have been used, or to satisfy an unexpected Challenge or Complication which would otherwise have been failed. Though even if the Aspects aren't useful, it can be added to freeze the decay timer if the Opportunity may be needed later.

Heal a Wound with a Stolen Decade
Completing this ritual requires (and consumes) a Dawn Opportunity.

Employ
Watching the Dawn provides Fascination. Meditating on Temptation: Escape provides Tranquillity. Dwelling on Temptation: Defiance produces Rage. Any of these employments will consume the Opportunity.