Prototype



Cultist Simulator began as a prototype concept, which is still available: here. The prototype events take place beginning on June 28, 1920. The prototype allows you to take the following actions:


 * Assign - Send a follower or other minion to assist an expedition, or deal with a threat.
 * Dream - Dreaming finds lore, but may imperil your sanity.
 * Explore - Exploration locates resources, but can be unpredictable.
 * Renounce - This will usually dispose of a resource, without advantage or fuss.
 * Study - Studying a resource will often tell you more about it.
 * Talk - Speaking recruits followers, among other things.
 * Work - Working earns money and creates resources.