Enigma

"There is a sort of nano-ARG – a very small-scale project – which begins with clues inside Cultist Simulator. It serves as a treasure hunt challenge for a minority of very engaged players, it provides additional snippets of fictional lore and teasers about upcoming game content, and it allows me to have fun with the fourth wall."

- Alexis Kennedy on Enigma

Enigma is an alternate-reality game (ARG) woven into Cultist Simulator. It attracted a community of hundreds of Cultist Simulator players who solved its various puzzles and uncovered hidden lore from the Secret Histories universe. Alexis Kennedy also used Enigma to seed hints of Weather Factory's future projects, Book of Hours and the canceled Procopius.

Lore
Lore snippets uncovered by Enigma players includes the following notable revelations, among others:


 * Mentions of Hush House, the setting of Book of Hours.
 * Implications of a broader ideological factionalism among followers of the occult: "Birds of a Feather", who desired to ascend within the power structure created by the Hours, and "Worms of a Scale", who desired to destroy that system.
 * The Sunset Diaries, a journal written by Christopher Illopoly describing events in the latter half of 20th century in the Secret Histories universe, decades after the 1920s setting of Cultist Simulator.