Comfort

"There are joys that even money can't buy. This is not numbered among them."

Comfort is an Aspect unique to the Exile legacy. It is one of the four values that is displayed on the Exile HUD, in place of the usual Funds, Health, Reason and Passion HUD (since those cards are not used in Exile).

with Medical Credentials
Operations using Medical Credentials require Comfort.

Contentment
Comfort can be Employed to produce Contentment.

Win More
The "Obscurity" and "Foe defeated" victories offer greater levels of victory with sufficient Comfort. If the player proposes to win in one of these ways with less than 30 Comfort, the game will warn that a greater victory could be achieved, and indicates the next threshold.
 * At less than 20 Comfort, victory is achieved.
 * At 20 to 29 Comfort, a greater victory is achieved.
 * At 30 or more Comfort, the greatest victory is achieved.