Spirits

"This one is not from here."

- In-game text

Spirits are temporary followers that can be summoned via ritual. Any added to a rite will convert the ritual to a summoning ritual, overriding other potential rituals.

Spirits cannot perform Cult Business or be made into prisoners but can be used as sacrifices or assistants in rituals. Many spirits meet the requirements to summon themselves except for, which makes it easy to summon duplicates as long as you have one of them. Most spirits have either or  so you can Talk with them to attack Hunters or destroy Evidence.

Strategy
This is a relatively detailed and specific strategy to summoning spirits and may contain SPOILERS. You will want to think twice before reading.

If you want to continue, see Spirits/Guide.

Esprits